--本文件由build_lua_file_list.c脚本自动生成，请勿修改

return {
    "active_drawing",
    "addition_base_damage",
    "addition_bonus",
    "addition_damage",
    "addition_prop",
    "addition_sharp",
    "addition_summon",
    "add_dungeon_attrib",
    "all_damage",
    "area_damage",
    "around_damage",
    "base_damage",
    "blood_shield",
    "bonus",
    "chance_gain_gem",
    "chess_summon",
    "clear_one_feature",
    "clear_status",
    "conditional_bonus",
    "cost_attrib",
    "creator_bonus",
    "damage",
    "deadly_damage",
    "dungeon_task",
    "dust_bonus",
    "elixir_bonus",
    "energy_cube_gem",
    "enter_instance",
    "enter_unreal",
    "forbid_magic_damage",
    "global_damage",
    "godfather_bonus",
    "half_world_gem",
    "hide_shelf",
    "ice_mushroom_gem",
    "item_exchange",
    "kill_obain",
    "kill_summon",
    "learn_engineering",
    "light_status",
    "location_bonus",
    "mechanical_bonus",
    "minecraft_gem",
    "monster_summon",
    "multi_random_bonus",
    "multi_summon",
    "percent_damage",
    "pharmacist_bonus",
    "probability_damage",
    "probably_skill",
    "prob_bonus",
    "prop",
    "random_bonus",
    "random_level_up",
    "random_skill",
    "random_spell_bonus",
    "range_bonus",
    "remove_magma",
    "reset_cd",
    "row_damage",
    "seckill",
    "shape_change",
    "show_key",
    "skill",
    "sky_random_bonus",
    "slime_bonus",
    "slime_status",
    "snowball_damage",
    "soul_damage",
    "special",
    "spell_bonus",
    "statue_list",
    "status",
    "status_ratio",
    "summon",
    "summon_attrib",
    "summon_attrib2",
    "summon_building",
    "summon_prop",
    "summon_status_drum",
    "summon_status_flower_ball",
    "sunshine_bonus",
    "tarot",
    "trigger_event",
    "type_spell_bonus",
    "vertical_damage",
    "villager_fighter",
    "years_bonus",
}